In a groundbreaking turn in the interdisciplinary field of urban sustainability and ecological justice, a recently published study in npj Urban Sustainability by Harms, Joshi, and Knauß sets a pioneering precedent in how we understand and design interactions across species boundaries. Their work, titled Designing multispecies role-playing games: From human-nature partnerships towards multispecies justice, pushes the envelope of traditional participatory design and game studies, proposing a visionary framework that blends ecology, urban planning, and interactive technology to foster tangible shifts in multispecies coexistence.
This research tackles one of the most pressing philosophical and practical challenges of our time: how can humans rethink their relationship with the natural world beyond anthropocentric paradigms? Central to their approach is the innovative application of role-playing games (RPGs), not merely as entertainment but as transformative experiential platforms that can simulate and embody the complex dynamics of multispecies interactions in urban spaces. These games act as experimental laboratories where participants step into roles beyond their human identities, engaging with the lived realities of nonhuman species within shared environments—a conceptual leap towards multispecies justice.
The genesis of this study lies in a rapidly expanding discourse on urban ecology and justice, acknowledging that urban environments are not solely human habitats but dynamic, intertwined ecosystems hosting myriad species with distinct ways of being and thriving. Conventional urban design often marginalizes these nonhuman stakeholders, leading to ecological degradation and ethical dilemmas. By introducing a multispecies lens into game design, Harms and colleagues are reconfiguring the narrative to highlight agency, perspective, and equitable consideration for nonhuman actors.
Technically, the authors draw upon a fusion of disciplines including ecological science, human-computer interaction, and social theory. Their methodology leverages advanced simulation algorithms and narrative design principles to construct RPG frameworks that mirror real-world ecological systems and species interactions. This includes the representation of biotic networks, resource flows, and species-specific behaviors, enabling players to experience first-hand the consequences of interspecies dynamics and urban encroachment.
A key innovation of their design is the use of immersive narrative techniques paired with participatory engagement, whereby players co-create storylines and scenarios grounded in ecological realities. Unlike traditional RPGs focusing on conflict between human characters, these multispecies RPGs foreground collaboration, mutualism, and environmental feedback loops. Players learn to navigate complex interdependencies, developing empathy toward species whose survival is threatened by urban expansion and climate change.
The implications are profound for urban sustainability policy and education. By embedding multispecies perspectives in civic engagement processes through gamified experiences, there’s potential to cultivate a new generation of urban planners, policymakers, and citizens who prioritize ecological equity. This kind of embodied learning transcends didactic environmental education by enabling felt understanding of the consequences of urban decisions on nonhuman lives.
Moreover, the research addresses the constraints of current multispecies justice frameworks, which often remain abstract or theoretical. Through these role-playing games, justice becomes a tangible experience—as players negotiate access to resources, habitat preservation, and coexistence strategies with simulated nonhuman entities. This concretization of justice facilitates more inclusive dialogue on urban environmental rights that extend beyond human legal constructs.
From a technical standpoint, the study explores sophisticated algorithmic models incorporating species-specific sensory modalities, such as echolocation for bats or chemical signaling for insects, to enhance the immersion and authenticity of player experiences. This multisensory approach ensures that the games capture the embodied realities of nonhuman species, encouraging players to reconceptualize their perceptual assumptions of the environment.
The games also integrate real-world data from urban ecological surveys, enabling dynamic adaptation to actual environmental conditions and species populations. This linkage enhances the relevance and immediacy of the gameplay, effectively turning it into a participatory monitoring tool that fosters community-scientist collaborations aimed at biodiversity conservation and habitat restoration.
Ethically, this research foregrounds the moral responsibilities human actors must assume when sharing space with other species. It challenges the prevailing anthropocentrism embedded in both urban design and many existing digital games. By giving voice, agency, and narrative presence to nonhuman perspectives, the games advocate for an expanded ethical horizon aligned with emerging posthumanist and multispecies justice philosophies.
The collaborative nature of these RPGs further recognizes cities as sites of intersecting life worlds, promoting cross-species solidarity and coexistence strategies. This could revolutionize notions of citizenship to include nonhuman participants, prompting critical reconsideration of legal, social, and environmental governance structures in urban contexts.
Furthermore, the designs consider accessibility and inclusivity by inviting diverse populations, including marginalized urban communities, to participate. This democratizes ecological knowledge production and decision-making while circulating awareness of urban biodiversity’s intrinsic value and the injustices faced by both human and nonhuman urban residents.
In testing phases, participants reported heightened ecological empathy and a better grasp of complex environmental interdependencies. These outcomes validate the potential of immersive gamified approaches to catalyze transformative shifts toward multispecies urban sustainability heuristics and ethics.
In conclusion, Harms, Joshi, and Knauß have opened an exciting frontier for interdisciplinary research and practice where technology, ecology, and justice converge. Their multispecies RPGs manifest a hopeful trajectory towards urban futures that are less extractive and more inclusive—where humans not only coexist with but actively honor and advocate for the flourishing of other species. This work is poised to inspire further innovation that reimagines city spaces as vibrant, multispecies commons.
As urban centers continue to grow and ecological crises intensify, approaches like these highlight that solutions require profound shifts in imagination and practice. The multispecies RPG framework developed here offers an engaging, scientifically grounded, and ethically robust model to help societies rethink and rebuild their relationships with the nonhuman world in urban environments.
Ultimately, this research signals a paradigm shift—where gaming technology is harnessed not just for entertainment but as a powerful catalyst for ecological justice, empathy, and shared stewardship of the diverse life forms inhabiting our cities.
Subject of Research: Multispecies role-playing games as tools for exploring and promoting human-nature partnerships and multispecies justice in urban sustainability contexts.
Article Title: Designing multispecies role-playing games: From human-nature partnerships towards multispecies justice.
Article References:
Harms, P., Joshi, N. & Knauß, S. Designing multispecies role-playing games: From human-nature partnerships towards multispecies justice. npj Urban Sustain 5, 68 (2025). https://doi.org/10.1038/s42949-025-00257-1
Image Credits: AI Generated