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	<title>swarm robotics &#8211; Science</title>
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	<title>swarm robotics &#8211; Science</title>
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		<title>Cockroaches Outsmart Robots by Simply Waiting Their Turn</title>
		<link>https://scienmag.com/cockroaches-outsmart-robots-by-simply-waiting-their-turn/</link>
		
		<dc:creator><![CDATA[Gavin Prescott]]></dc:creator>
		<pubDate>Sat, 10 Oct 2026 22:54:37 +0000</pubDate>
				<category><![CDATA[Mathematics]]></category>
		<category><![CDATA[agent-based model]]></category>
		<category><![CDATA[autonomous agent crowd dynamics]]></category>
		<category><![CDATA[bristlebots]]></category>
		<category><![CDATA[Cockroach navigation strategies]]></category>
		<category><![CDATA[cockroaches]]></category>
		<category><![CDATA[collective navigation]]></category>
		<category><![CDATA[crowd dynamics]]></category>
		<category><![CDATA[crowd flow management]]></category>
		<category><![CDATA[Distributed Computing]]></category>
		<category><![CDATA[distributed computing in biology]]></category>
		<category><![CDATA[effective mean crossing time]]></category>
		<category><![CDATA[efficiency of biological versus robotic navigation]]></category>
		<category><![CDATA[insect-inspired robotic algorithms]]></category>
		<category><![CDATA[jamming]]></category>
		<category><![CDATA[minimal cooperativity]]></category>
		<category><![CDATA[obstacle course navigation]]></category>
		<category><![CDATA[resilience of simple behavioral rules]]></category>
		<category><![CDATA[simple social rules in collective movement]]></category>
		<category><![CDATA[slower-is-faster effect]]></category>
		<category><![CDATA[social behaviors in insects]]></category>
		<category><![CDATA[stop-and-wait interaction]]></category>
		<category><![CDATA[swarm intelligence]]></category>
		<category><![CDATA[swarm robotics]]></category>
		<guid isPermaLink="false">https://scienmag.com/?p=260194</guid>

					<description><![CDATA[A new study shows that cockroaches navigate crowded obstacle courses more efficiently than asocial robots thanks to a simple stop-and-wait rule that requires only four bits of information.]]></description>
										<content:encoded><![CDATA[<p>When a crowd of autonomous agents must squeeze through a narrow, obstacle-strewn passage, the result is often chaos. Robots collide, pile up, and jam the corridor, while dense swarms of insects seem to glide through the same bottlenecks with apparent ease. A new study published in PLOS Complex Systems suggests that the secret to nature&#8217;s smooth-flowing crowds is not sophisticated intelligence or elaborate communication, but a remarkably simple social rule: when you approach someone from behind, stop and wait for them to move. Researchers at the U.S. Army Engineer Research and Development Center found that this single bit of patience, requiring only four bits of sensory information, allows cockroaches to navigate crowded obstacle courses far more efficiently than asocial robots, and it may point the way toward cheaper, more robust swarm robotics.</p>
<p>The research team, led by Anne M. Mayo, Craig Carrigee, Audrey B. Harrison, Michael L. Mayo, and Kevin R. Pilkiewicz, set out to test a hypothesis about distributed computing in biology. Insects and other cognitively simple organisms routinely solve what is, from a computational standpoint, a fiendishly difficult problem: coordinating the movement of many individuals through a constrained environment without grinding to a halt. The researchers reasoned that such feats must be achieved by breaking the complexity down into a vast number of tiny local decisions, each demanding only a small amount of information about the immediate surroundings. To probe this idea, they turned to an unlikely pair of experimental subjects: American cockroaches and vibrating brush-head robots known as bristlebots.</p>
<p>The experimental arena was a plexiglass enclosure roughly four feet long, with a six-inch-wide path running down its center. Glued to the floor of this corridor was a diamond-shaped arrangement of four cylindrical obstacles, each three inches in diameter, forcing any traveler to weave around them. At one end sat a holding chamber where the agents began each trial; at the other, a bait chamber containing food and shelter for the roaches, or simply the downhill end of a gentle incline for the robots. A camera mounted on a tripod above the enclosure recorded every trial at thirty frames per second, and the open-source tracking software TRex converted the footage into precise trajectories for every individual.</p>
<p>The two agent types were driven through the course by very different means. The cockroaches, coaxed forward by a gentle fanning with a piece of cardboard, relied on their antennae: previous work has shown that these sensory organs detect walls and obstacles, and the roach steers away by rotating its body whenever an antenna makes contact. The bristlebots, commercially available Hexbug Nano devices, propel themselves through the asymmetric angling of rapidly oscillating bristles, and their elongated bodies cause collisions to exert a torque that rotates them away from whatever they strike. Despite these mechanical differences, the researchers found that the two agents navigated in strikingly similar ways. Heat maps built from thirty-four solo trials of each type showed nearly overlapping patterns of space use, and the average time spent crossing the enclosure did not differ significantly between bugs and bots.</p>
<p>Individually, then, a roach and a bristlebot are roughly equally competent navigators. The dramatic divergence appeared only when the agents were tested in groups. In trials with ten agents, the two species performed comparably; a permutation test yielded a p-value of 0.988, indicating no statistically significant difference. But when the group size was raised to twenty and the local density in the obstacle corridor climbed, the roaches pulled decisively ahead. The normalized effective crossing times of the two agent types diverged with a p-value of 0.029, a statistically significant gap attributable to one behavioral difference: the roaches, unlike the robots, were willing to wait.</p>
<p>To understand and generalize this difference, the team built an agent-based model that reduces navigation to its informational bare minimum. Each simulated agent is a circle with two protruding antennae, and at every time step the agent checks whether each antenna is touching something. In the asocial version of the model, each antenna registers a simple binary state, contact or no contact, meaning the entire movement decision rests on just two bits of information, one per antenna, regardless of how many other agents crowd the arena or how complicated the environment is. If neither antenna touches anything, the agent moves straight ahead. If one antenna is in contact, the agent rotates away from it until both are free. If both are in contact, the agent considers the smallest rotations in either direction that would free them, with a bias toward continuing forward.</p>
<p>The social version of the model adds a single refinement with profound consequences. The agents now distinguish between antennal contact with a wall or obstacle and contact with another agent&#8217;s body, and they further distinguish mutual contact, where each agent&#8217;s antenna touches the other&#8217;s body, from non-mutual contact, where only one agent touches the other. Non-mutual contact typically means one agent is approaching another from behind, and in that situation the follower has a tunable probability of simply stopping and waiting for the leader to move. Mutual, face-to-face contact triggers no such patience, since two agents blocking each other head-on gain nothing from waiting; instead they maneuver around one another. This distinction raises the informational cost from two bits to four bits per time step, but crucially the cost remains fixed no matter how dense the crowd or how complex the terrain.</p>
<p>The payoff of this stop-and-wait rule was quantified with a new metric the authors call the effective mean crossing time. The ordinary average crossing time is misleading, because it ignores agents that give up, turn around, and exit the way they came. The new metric divides the average crossing time by the fraction of agents that successfully traverse the enclosure, so a group in which half the members fail effectively pays double the time. In simulations of one hundred agents, increasing the waiting probability monotonically reduced this metric, and the improvement grew more dramatic as the emission rate, and hence the local agent density, increased. The benefit persisted, and even intensified, when a quarter of the agents were assigned slower speeds, mimicking the timid individuals in real roach groups that act as moving roadblocks. The authors frame the result in game-theoretic terms: although pausing in the open carries a temporary cost in vulnerability, the strategy ultimately improves each individual&#8217;s odds of a swift, successful crossing, echoing the well-documented slower-is-faster effect seen in human crowds and vehicle traffic.</p>
<p>The researchers also draw an evocative analogy to fluid mechanics. At high agent densities, the waiting probability behaves like viscosity: large values produce smooth, laminar flow around obstacles, while small values allow reflections and backflows that collide with oncoming traffic, generating something akin to turbulence. Compared with classic flocking frameworks such as the Vicsek model, where each agent must estimate the orientations of all neighbors within its sensory radius, an amount of information that scales linearly with local density, the four-bit stop-and-wait scheme is extraordinarily frugal. The authors even sketch a hardware realization: a cockroach-shaped robot with two wire antennae wired directly to the circuits driving its legs, where pressure on one antenna halts the opposing legs and turns the robot, and pressure on both antennae stops it entirely, embodying the patience rule without any advanced sensors. If such a design proves viable, swarms of cheap, sensor-poor robots could one day navigate disaster zones and cluttered environments by socializing with anything that moves, provided they are programmed with the one virtue the parable of the long chopsticks has always recommended: a little regard for others.</p>
<p><strong>Subject of Research:</strong> Collective navigation and jam avoidance in cockroach groups and bristlebots through minimal social interaction</p>
<p><strong>Article Title:</strong> Patience is a virtue: How nature achieves group navigation with minimal cooperativity</p>
<p><strong>Article References:</strong> Mayo, A. M., Carrigee, C., Harrison, A. B., Mayo, M. L., &amp; Pilkiewicz, K. R. (2026). Patience is a virtue: How nature achieves group navigation with minimal cooperativity. <em>PLOS Complex Systems, 3</em>(10), e0000136. <a href="https://doi.org/10.1371/journal.pcsy.0000136" rel="noopener noreferrer">https://doi.org/10.1371/journal.pcsy.0000136</a></p>
<p><strong>Image Credits:</strong> AI Generated</p>
<p><strong>DOI:</strong> <a href="https://doi.org/10.1371/journal.pcsy.0000136" rel="noopener noreferrer">10.1371/journal.pcsy.0000136</a></p>
<p><strong>Keywords:</strong> collective navigation, cockroaches, bristlebots, swarm robotics, agent-based model, jamming, stop-and-wait interaction, distributed computing, slower-is-faster effect, crowd dynamics, minimal cooperativity, effective mean crossing time</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">260194</post-id>	</item>
		<item>
		<title>Swarms of Simple Machines: How Europe&#8217;s EMERGE Project Built Awareness Without a Brain</title>
		<link>https://scienmag.com/swarms-of-simple-machines-how-europes-emerge-project-built-awareness-without-a-brain/</link>
		
		<dc:creator><![CDATA[Cassandra Pierce]]></dc:creator>
		<pubDate>Sun, 04 Oct 2026 18:38:59 +0000</pubDate>
				<category><![CDATA[Policy]]></category>
		<category><![CDATA[AI without central control]]></category>
		<category><![CDATA[algorithmic exploitation]]></category>
		<category><![CDATA[cognitive science]]></category>
		<category><![CDATA[collaborative awareness]]></category>
		<category><![CDATA[collaborative awareness in robotics]]></category>
		<category><![CDATA[decentralized artificial agents]]></category>
		<category><![CDATA[distributed AI]]></category>
		<category><![CDATA[distributed AI systems]]></category>
		<category><![CDATA[EIC Pathfinder]]></category>
		<category><![CDATA[EMERGE project]]></category>
		<category><![CDATA[emergent behavior in robotic swarms]]></category>
		<category><![CDATA[emergent collective intelligence]]></category>
		<category><![CDATA[European EMERGE project]]></category>
		<category><![CDATA[human-robot interaction]]></category>
		<category><![CDATA[Machine learning]]></category>
		<category><![CDATA[multi-agent systems in robotics]]></category>
		<category><![CDATA[neuromorphic hardware]]></category>
		<category><![CDATA[philosophy of mind]]></category>
		<category><![CDATA[robotics research for human environments]]></category>
		<category><![CDATA[simple machine swarm behavior]]></category>
		<category><![CDATA[sustainable AI]]></category>
		<category><![CDATA[swarm robotics]]></category>
		<category><![CDATA[Swarm robotics in Europe]]></category>
		<category><![CDATA[swarm-based environmental understanding]]></category>
		<guid isPermaLink="false">https://scienmag.com/?p=235394</guid>

					<description><![CDATA[The four-year EIC Pathfinder project EMERGE has concluded, showing that collaborative awareness can emerge from swarms of simple artificial agents while yielding more sustainable AI, new startups and follow-up research programmes.]]></description>
										<content:encoded><![CDATA[<p>When artificial intelligence leaves the laboratory and steps into the messy, unpredictable world of human environments, the questions it raises stop being purely technical. How does a machine understand its surroundings? How does it act on its own, and how does it behave around people? A four-year European research consortium called EMERGE, funded under the European Innovation Council&#8217;s Pathfinder programme, has spent the past several years answering those questions in an unconventional way: by refusing to build a bigger brain. Instead of concentrating intelligence in one complex central system, the project bet on the simplest artificial agents imaginable—small robots in a swarm, individual components of a robotic body, connected devices scattered across an environment—and asked what could emerge when they began to talk to each other.</p>
<p>The bet paid off. Individually, each of these units possesses limited intelligence and only fragmentary information about the world. Together, however, by exchanging local signals and coordinating their behaviour, they can build a shared representation of their existence, their environment and their goals. The researchers call this collaborative awareness, and it became the conceptual backbone of the entire project. The consortium brought together an unusually broad set of disciplines: artificial intelligence and robotics researchers from the University of Pisa, philosophers and cognitive scientists from Ludwig Maximilian University of Munich, swarm robotics specialists at the University of Bristol, soft robotics experts at Delft University of Technology, and the French research hub Da Vinci Labs. Over four years, this group produced not just papers, but a philosophical, mathematical and technological framework for awareness in artificial systems—along with robotic prototypes, more sustainable AI architectures, startup ventures and follow-up European projects.</p>
<p>One of the project&#8217;s most important contributions is a careful conceptual distinction that separates awareness from consciousness. Consciousness, in the philosophical sense, is generally associated with subjective or phenomenal experience: having feelings, or experiencing the world from a particular first-person perspective. Awareness, as the EMERGE team defines it, is something far more tractable. &#8220;In EMERGE, we understand awareness more operationally, as the capacity of an agent to process and integrate information in a way that is relevant to its actions,&#8221; explains Ophelia Deroy, philosopher and cognitive scientist at LMU Munich. Crucially, the project&#8217;s experiments showed that people can understand an artificial system as aware without ever assuming that it has subjective experience. That separation matters enormously for public perception and for the ethics of human–machine interaction, because it allows engineers to build and describe aware machines without drifting into claims about machine sentience.</p>
<p>To make the concept scientifically useful rather than merely evocative, the researchers decomposed awareness into distinct dimensions that can be applied across individuals and collective systems: spatial awareness, temporal awareness, self-awareness, agentive awareness and metacognitive awareness. Rather than treating awareness as an all-or-nothing property—a binary switch that a system either possesses or lacks—the framework ties each dimension to specific capabilities and concrete tasks. This move transforms a philosophical puzzle into an experimental programme. It becomes possible, for the first time, to test empirically whether increasing a system&#8217;s awareness along a particular dimension actually improves its performance on a defined task, and to measure by how much. The result is a research methodology in which awareness is not asserted but demonstrated, dimension by dimension, capability by capability.</p>
<p>The mathematical and computational core of the project addresses a deceptively simple question: how can awareness emerge across a physically distributed system in which no single agent sees the whole picture? The EMERGE framework describes how simple local information, exchanged with neighbouring agents, can be integrated so that the collective coordinates its actions toward solving a task. &#8220;The beauty of the approach is that the system operates in a distributed way,&#8221; says Sabine Hauert, professor at the University of Bristol. &#8220;This way systems that can scale to large numbers of agents and remain operational when individual robots fail or conditions change. It also allows humans to interact with the systems as a coordinated collective rather than controlling each robot separately.&#8221; In practical terms, that means a swarm does not collapse when one of its members breaks down, and a human supervisor can issue intentions to the group as a whole instead of micromanaging every unit.</p>
<p>At Delft University of Technology, the framework was pushed toward physical robotic bodies. &#8220;We want robots that can understand how their actions affect the world, anticipate what people and other robots are doing, and adapt accordingly,&#8221; explains Cosimo Della Santina, associate professor at TU Delft. &#8220;That is a key step toward robotic systems that can operate more autonomously and work naturally alongside humans.&#8221; This anticipation of consequences—understanding how one&#8217;s own movements reshape the environment, and predicting the trajectories of both human partners and fellow machines—is precisely the kind of integrated, action-relevant information processing that the project&#8217;s operational definition of awareness was built to capture. It is also what separates a genuinely collaborative robot from a pre-programmed arm repeating fixed motions.</p>
<p>The consortium&#8217;s mathematical framework also delivered an unexpected dividend for machine learning itself: parsimony. Systems built on the EMERGE principles proved capable of learning from substantially smaller quantities of data than conventional architectures require. &#8220;Many AI systems today depend on large, centralized computing infrastructures,&#8221; says Claudio Gallicchio, associate professor at the University of Pisa. &#8220;Our results open the way to a more decentralized and environmentally sustainable models, in which data can be processed locally using small and energy-efficient devices, such as neuromorphic hardware, reducing energy consumption, network traffic and latency while improving privacy.&#8221; In an era when training frontier models consumes enormous energy budgets and concentrates computational power in a handful of data centres, the prospect of aware, adaptive systems running on small, low-power edge hardware carries implications far beyond robotics—touching sustainability, data sovereignty and the geopolitics of computing.</p>
<p>The project also confronted the human side of the equation, and the findings are sobering. Bahador Bahrami, director of the Crowd Cognition group at LMU Munich, notes that &#8220;our work also examined the ethical side of human interaction with collaboratively aware systems, with important implications for future environments in which groups of humans and artificial agents will have to interact, negotiate and cooperate.&#8221; Among the studies was research into how people behave toward automated systems such as self-driving cars. The result: users may be more willing to take advantage of artificial agents than of human counterparts—a phenomenon the researchers describe as algorithmic exploitation. People who would never cut in front of another driver may happily exploit a machine, precisely because it cannot be offended, retaliate, or hold them socially accountable. Understanding this asymmetry, the team argues, is essential for designing and governing artificial systems that interact directly with people.</p>
<p>EMERGE was deliberately structured as a pathway from foundational research to technological innovation, and its results are already spinning out into ventures. Embodied AI develops efficient AI models for future generations of humanoid robots. ContinualIST builds AI models efficient enough to run on smaller, lower-power hardware. Collective Robotics focuses on swarms of robots that coordinate and operate collectively, and Phoebe is dedicated to systems in which humans and artificial agents solve problems together. The concepts will also anchor new research projects: EIC Pathfinder SWIFT-BUILD will apply collaboration among multiple robots and humans to automated construction, while HE MINGLE and ADA-COLLAB investigate how general-purpose, agentic AI systems can form societies, collaborate with one another, and interact with humans. Even public engagement got its own artefact: nOdes, an artistic installation in which an interactive swarm exchanges information and changes its behaviour in response to both its agents and its human visitors, letting anyone experience collaborative awareness firsthand.</p>
<p>&#8220;EMERGE started from a fundamental question about awareness, but it has ended with very concrete results: new robotic systems, more sustainable AI architectures, new startup initiatives and follow-up projects that are already carrying forward the idea of building artificial systems that are more efficient, sustainable, collaborative, and imbued with human values,&#8221; concludes Davide Bacciu, professor at the University of Pisa and coordinator of the project. The project was funded by the European Union under Grant Agreement 101070918, with UK participants supported by UKRI grant number 10038942. Its legacy is a reframing of one of technology&#8217;s oldest ambitions: intelligence may not need to be concentrated, enormous and opaque. It can be distributed, modest, energy-lean and—perhaps most importantly—legible to the humans who live alongside it. The swarms are small, but the idea they carry is anything but.</p>
<p><strong>Subject of Research:</strong> Collaborative awareness in distributed artificial agents and swarm robotics</p>
<p><strong>Article Title:</strong> European project EMERGE concludes advancing collective awareness in artificial systems</p>
<p><strong>Article References:</strong> European project EMERGE concludes advancing collective awareness in artificial systems. (n.d.). <a href="https://www.eurekalert.org/news-releases/1144487" rel="noopener noreferrer">Original publication</a></p>
<p><strong>Image Credits:</strong> AI Generated</p>
<p><strong>DOI:</strong> Not provided</p>
<p><strong>Keywords:</strong> EMERGE project, collaborative awareness, swarm robotics, distributed AI, EIC Pathfinder, machine learning, neuromorphic hardware, human-robot interaction, algorithmic exploitation, sustainable AI, philosophy of mind, cognitive science</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">235394</post-id>	</item>
		<item>
		<title>Swarms of Drones Learn to Search Smarter With Brain-Inspired Game Theory</title>
		<link>https://scienmag.com/swarms-of-drones-learn-to-search-smarter-with-brain-inspired-game-theory/</link>
		
		<dc:creator><![CDATA[Cassandra Pierce]]></dc:creator>
		<pubDate>Thu, 01 Oct 2026 02:07:05 +0000</pubDate>
				<category><![CDATA[Technology and Engineering]]></category>
		<category><![CDATA[advanced robotics for emergency response]]></category>
		<category><![CDATA[autonomous drones]]></category>
		<category><![CDATA[bioinspired algorithms for complex environment navigation]]></category>
		<category><![CDATA[bioinspired neural network]]></category>
		<category><![CDATA[brain-inspired neural networks for drone coordination]]></category>
		<category><![CDATA[collaborative search coverage]]></category>
		<category><![CDATA[collaborative search strategies using game theory]]></category>
		<category><![CDATA[collision avoidance in drone swarms]]></category>
		<category><![CDATA[dynamic target detection with autonomous drones]]></category>
		<category><![CDATA[dynamic targets]]></category>
		<category><![CDATA[efficient area coverage with unmanned aerial vehicles]]></category>
		<category><![CDATA[game theory]]></category>
		<category><![CDATA[game theory applications in robotics]]></category>
		<category><![CDATA[log-linear learning]]></category>
		<category><![CDATA[multi-agent systems in aerial robotics]]></category>
		<category><![CDATA[multi-drone search optimization]]></category>
		<category><![CDATA[multi-UAV systems]]></category>
		<category><![CDATA[obstacle avoidance]]></category>
		<category><![CDATA[path planning]]></category>
		<category><![CDATA[potential game]]></category>
		<category><![CDATA[real-time decision making for drone fleets]]></category>
		<category><![CDATA[search and rescue]]></category>
		<category><![CDATA[swarm intelligence for disaster response]]></category>
		<category><![CDATA[swarm robotics]]></category>
		<guid isPermaLink="false">https://scienmag.com/?p=220862</guid>

					<description><![CDATA[Researchers in China have combined game theory with a bioinspired neural network to coordinate drone swarms for faster, more reliable cooperative search coverage.]]></description>
										<content:encoded><![CDATA[<p>When a disaster strikes and every minute counts, fleets of unmanned aerial vehicles promise to sweep vast territories far faster than any human search party. Yet coordinating a swarm of drones so that they cover an area thoroughly, avoid collisions with obstacles, and react instantly to targets that appear and vanish remains one of the hardest problems in robotics. A team of researchers at Changzhou University in China has now unveiled a method that blends two powerful ideas, game theory and a bioinspired neural network, into a single framework that lets multiple drones search complex environments more rapidly and reliably. The work, published in the International Journal of Machine Learning and Cybernetics, addresses two persistent weaknesses in multi-drone search coverage: gaps that emerge when drones navigate cluttered terrain, and sluggish responses when dynamic targets suddenly come into play.</p>
<p>The research team, led by Ziru Zhang and corresponding author Jianjun Ni, frames the search problem as what mathematicians call a potential game. In this elegant construct, each drone behaves like a self-interested player choosing actions that maximize its own payoff, but the game is designed so that any improvement in an individual player&#8217;s payoff also improves a shared global objective. This property, captured by a potential function, means that purely local decisions by each drone reliably drive the entire swarm toward collective optimality. The approach sidesteps the computational nightmare of central planning, in which a single controller would need to evaluate an astronomically large joint action space as the number of drones grows.</p>
<p>To actually find the equilibria of such a game, the team employed binary log-linear learning, an algorithm in which each drone repeatedly selects between two candidate actions, accepting beneficial moves with high probability while occasionally taking suboptimal steps with a small probability. That deliberate randomness is crucial: it allows the swarm to escape mediocre solutions that would otherwise trap it. But classical log-linear learning has a well-known drawback, namely slow convergence, especially in large search spaces where most random moves lead nowhere useful. This is precisely where the second ingredient, the bioinspired neural network, enters the picture.</p>
<p>Bioinspired neural networks of the kind pioneered by Simon X. Yang and colleagues draw their structure from the shunting neural dynamics observed in biological nervous systems. The search area is represented as a grid of neurons, each corresponding to a location, and neural activity propagates across the landscape in real time. Attractive regions, such as places with a high probability of containing a target, generate positive neural activity that spreads outward like ripples on a pond, while obstacles generate negative activity that repels the drone. A drone simply follows the gradient of neural activity, which naturally produces smooth, collision-free paths without any explicit trajectory optimization. The result is a path planner that reacts to its environment in real time, much as an animal navigating unfamiliar terrain does.</p>
<p>The Changzhou team&#8217;s central innovation lies in fusing these two frameworks. Instead of letting binary log-linear learning wander blindly through action space, they used the activity landscape of the bioinspired neural network to bias the probability with which each drone selects its candidate actions. Actions pointing toward regions of high neural activity are proposed and accepted far more often, effectively giving the game a compass. Because the neural network already encodes obstacle information and target likelihood in its activity map, the drones&#8217; exploratory moves in the game become guided from the very first iteration. According to the researchers, this integration exploits the strengths of the bioinspired network in path planning while accelerating the convergence of the game toward its optimal configuration, letting the swarm settle into an effective search pattern in a fraction of the time required by the classical algorithm.</p>
<p>The framework also incorporates prior knowledge in a technically astute way. In many search missions, before drones even launch, analysts possess probability maps indicating where a missing person or target is most likely to be found, derived from last-known positions, drift models, or terrain analysis. The researchers preprocess this target existence probability together with obstacle information and feed the combined signal as an external input to the bioinspired neural network. Obstacles therefore sculpt the neural activity landscape directly, sharpening the swarm&#8217;s obstacle avoidance capabilities while the target probability gradient pulls the drones toward the most promising regions. This preprocessing step ensures that the network&#8217;s internal dynamics remain well behaved even in environments riddled with buildings, cliffs, or other hazards that could otherwise distort the activity propagation.</p>
<p>Perhaps the most delicate failure mode in multi-drone search arises when new targets emerge mid-mission. A swarm that has converged to a stable equilibrium, with each drone happily sweeping its assigned patch, can become stuck in a local optimum: the game-theoretic machinery that once coordinated them now locks them into a configuration that ignores the newly appeared target. To break this paralysis, the team proposed a redeployment mechanism that perturbs the system when fresh targets are detected, releasing drones from their equilibrium positions and redirecting them toward the new information. The mechanism restores the swarm&#8217;s agility, ensuring that the collective does not sacrifice responsiveness for the sake of stability.</p>
<p>The researchers validated their method through a battery of simulation experiments comparing it against established baselines for cooperative search. The results, they report, demonstrate that the proposed approach can rapidly and effectively accomplish multi-UAV collaborative search coverage tasks. The guided action selection produced faster convergence of the game, the obstacle-enhanced neural inputs reduced coverage gaps in complex environments, and the redeployment mechanism enabled timely responses to dynamic targets that traditional equilibrium-based methods handle poorly. While the study is computational rather than experimental, the simulations span the scenarios that matter most in practice: cluttered spaces, shifting target distributions, and missions that evolve while in progress.</p>
<p>The significance of this work extends well beyond the search-and-rescue context that motivates it. Cooperative coverage is a foundational capability for any fleet of autonomous agents, from agricultural drones monitoring crop health to swarms mapping disaster zones, inspecting infrastructure, or patrol networks of mobile sensors. Game-theoretic coordination offers scalability and robustness because no central planner exists to become a bottleneck or single point of failure, while bioinspired neural dynamics contribute the kind of reactive, environment-sensitive behavior that purely deliberative planners lack. By showing that these two paradigms can be combined so that each compensates for the other&#8217;s weaknesses, the Changzhou team contributes a template that other multi-robot systems may follow.</p>
<p>The work, supported by the National Natural Science Foundation of China and the Jiangsu Province Key R&amp;D Program, arrives amid a surge of interest in swarm intelligence, from bird-flocking-inspired search strategies to deep reinforcement learning approaches for cooperative target pursuit. What distinguishes the new method is its mathematical transparency: the potential game guarantees that locally rational drones serve the global mission, and the neural dynamics provide an interpretable activity map that directly shapes decisions. As drone fleets grow larger and the missions they undertake grow more urgent, hybrid architectures of this kind, marrying the guarantees of game theory with the adaptivity of brain-inspired computing, may define how autonomous swarms learn to see the world together. For the moment, the simulations make a compelling case that when drones think like players and navigate like animals, they find what they are looking for far sooner.</p>
<p><strong>Subject of Research:</strong> Bioinspired neural network enhanced potential game coordination for multi-UAV collaborative search coverage</p>
<p><strong>Article Title:</strong> A bioinspired neural network enhanced potential game method for multi-UAV collaborative search coverage</p>
<p><strong>Article References:</strong> A bioinspired neural network enhanced potential game method for multi-UAV collaborative search coverage. (n.d.). <a href="https://doi.org/10.1007/s13042-026-03308-w" rel="noopener noreferrer">https://doi.org/10.1007/s13042-026-03308-w</a></p>
<p><strong>Image Credits:</strong> AI Generated</p>
<p><strong>DOI:</strong> <a href="https://doi.org/10.1007/s13042-026-03308-w" rel="noopener noreferrer">10.1007/s13042-026-03308-w</a></p>
<p><strong>Keywords:</strong> multi-UAV systems, collaborative search coverage, potential game, bioinspired neural network, log-linear learning, path planning, obstacle avoidance, dynamic targets, swarm robotics, game theory, search and rescue, autonomous drones</p>
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		<title>Student-built satellite swarm wins NASA prize for beaming solar power to the Moon</title>
		<link>https://scienmag.com/student-built-satellite-swarm-wins-nasa-prize-for-beaming-solar-power-to-the-moon/</link>
		
		<dc:creator><![CDATA[Grant Pearson]]></dc:creator>
		<pubDate>Wed, 23 Sep 2026 02:18:04 +0000</pubDate>
				<category><![CDATA[Space]]></category>
		<category><![CDATA[innovative lunar mission energy strategies]]></category>
		<category><![CDATA[long-term lunar habitat power systems]]></category>
		<category><![CDATA[lunar base power]]></category>
		<category><![CDATA[Lunar base power solutions]]></category>
		<category><![CDATA[lunar exploration and resource utilization]]></category>
		<category><![CDATA[lunar night power supply solutions]]></category>
		<category><![CDATA[lunar south pole]]></category>
		<category><![CDATA[lunar South Pole energy challenges]]></category>
		<category><![CDATA[microwave power beaming]]></category>
		<category><![CDATA[NASA ORBIT Challenge]]></category>
		<category><![CDATA[NASA ORBIT Challenge student competition]]></category>
		<category><![CDATA[NASA TechLeap]]></category>
		<category><![CDATA[NJIT]]></category>
		<category><![CDATA[orbital mechanics]]></category>
		<category><![CDATA[orbital solar energy harvesting technology]]></category>
		<category><![CDATA[OSEHS]]></category>
		<category><![CDATA[Satellite Constellation]]></category>
		<category><![CDATA[solar power beaming to the Moon]]></category>
		<category><![CDATA[solar power transmission to celestial bodies]]></category>
		<category><![CDATA[space solar power]]></category>
		<category><![CDATA[student aerospace competition]]></category>
		<category><![CDATA[student-led satellite swarm innovation]]></category>
		<category><![CDATA[swarm robotics]]></category>
		<category><![CDATA[university space engineering projects]]></category>
		<guid isPermaLink="false">https://scienmag.com/?p=209729</guid>

					<description><![CDATA[An NJIT-led undergraduate team won a $15,000 NASA ORBIT Challenge prize for a swarm of solar-harvesting satellites that would beam continuous power to the Moon's dark polar regions.]]></description>
										<content:encoded><![CDATA[<p>When NASA announced in March its plans to build humanity&#8217;s first long-term base at the lunar South Pole, the agency highlighted an engineering problem that has haunted lunar mission planners for decades: keeping the lights on. The polar region, chosen for its promising deposits of water ice, sees stretches of nearly two weeks of continuous darkness at a time. During those long lunar nights, surface solar panels become useless, and any interruption to power could be catastrophic for life support systems, right down to the oxygen supply that would keep a crew alive. A team of undergraduates led by the New Jersey Institute of Technology believes it has an answer, and NASA has just rewarded the idea with one of its newest and most competitive student prizes.</p>
<p>The six-member team, known as Star Maker, traveled to Houston in July to pitch at NASA&#8217;s first-ever ORBIT Challenge, a student competition designed to crowdsource fresh ideas for the agency&#8217;s exploration goals. The competition drew hundreds of university entries nationwide, from which 20 teams were selected as finalists across two tracks. Star Maker competed in the Space Track and walked away with a $15,000 prize for its Orbital Solar Energy Harvesting Swarm, or OSEHS, a constellation of autonomous satellites that would collect solar energy in space and relay it to receivers on the lunar surface using microwave beams. The concept deliberately moves the power source off the Moon entirely, sidestepping the two-week darkness problem that makes surface solar power untenable at the pole.</p>
<p>Tatiana Mejia, an NJIT mechanical engineering student in the class of 2027 who conceived the project, argues that the idea sounds more futuristic than it actually is. In her view, the individual pieces of the system already exist in some form, and the real challenge lies in pushing them forward and integrating them at scale. She points to swarm robotics as the key enabling technology, noting that a distributed swarm can complete its mission even when individual units fail. In the space environment, she emphasizes, that kind of resilience is not a luxury but a requirement, because a single fault can endanger everyone involved. It is a philosophy she knows well: Mejia previously developed a swarm robotics concept that earned a $10,000 NASA grant, and she had spent three years working in NJIT&#8217;s Swissler Innovative Robotics Lab before the lunar power idea began taking shape in fall 2025.</p>
<p>The team assembled organically around that seed of an idea. Mejia began working with fellow NJIT mechanical engineering student Natalie Kiwanian and Jennifer Salto, a mechanical engineering student at Stevens Institute of Technology, after Salto discovered the newly announced ORBIT Challenge. The trio then recruited specialists to fill the technical gaps. Kevin Gutama, an NJIT electrical engineering alumnus now working at GE Aerospace, took on power distribution. KesUranNu Baylor, an NJIT physics student with orbital mechanics experience from a NASA Goddard internship, handled the trajectories. Andrea Yanez Soto, also from NJIT, modeled how the swarm would communicate. The result was an unusually complete undergraduate team, pairing mechanical, electrical and physics expertise with hands-on robotics experience.</p>
<p>Their proposed architecture is ambitious in scale. The team envisions a network of roughly 1,100 autonomous satellites, each about six feet wide, operating in an agile formation. Some units would orbit closer to the Sun, harvesting sunlight where the solar flux is far more intense than in Earth&#8217;s neighborhood, while others would relay that collected energy inward, beaming it by microwave to receivers on the lunar surface to provide continuous power regardless of the Moon&#8217;s day-night cycle. The physics behind the choice of location is straightforward: capturing even a tiny fraction of the Sun&#8217;s raw output dwarfs humanity&#8217;s entire energy consumption. As Mejia puts it, harnessing just 0.01 percent of the Sun&#8217;s raw power would exceed current global energy demands by a factor of roughly two billion.</p>
<p>Crucially, the team did not stop at concept sketches. They built simulations and physical prototypes to demonstrate that their swarm could survive the harsh realities of deep space operations. In one simulation, 12 units orbiting the Sun in a formation the team describes as a pearl necklace showed how the constellation could recover from individual satellite failures without any intervention from Earth, redistributing tasks among the surviving units. Gutama notes that much of this work went beyond what NASA actually required of entrants. The simulation, the prototypes and the elaborate presentation display were all self-imposed efforts, driven by the team&#8217;s desire to show that they could genuinely compete and that their vision was technically grounded rather than merely aspirational.</p>
<p>The run-up to the competition tested the team&#8217;s endurance as much as its engineering. The day before their flight to Houston, members were at NJIT past midnight applying final touches to their materials, and Kiwanian recalls going almost two days without sleep. Once at NASA&#8217;s Johnson Space Center, the finalists spent a week touring the facilities and meeting space scientists, engineers and entrepreneurs before presentation day arrived. At the Pitch Showcase on the final day, each team had 15 minutes to present everything they had built since February. Kiwanian remembers Baylor explaining how the swarm could use the gravity of Venus to bring the constellation closer to the Sun, a gravitational assist maneuver of the kind mission designers have used for decades to reshape spacecraft orbits without expending propellant. Midway through the explanation, she noticed the chief scientist of the International Space Station Program nodding along, a moment she took as a very good sign.</p>
<p>For Baylor, the experience was as much about personal and intellectual growth as it was about the prize. He describes how his applied understanding of everything he had learned at NJIT, particularly how physical bodies move in space, accelerated dramatically through the project, and how bringing the work to NASA and discussing it with the people there made him feel he had truly grown as a physicist. That sense of validation extended to the judging panel itself. Mejia recalls that the judges, who ranged from JPMorgan representatives to NASA engineers, encouraged the team not to treat OSEHS as just a paper concept for the agency but to actually make it happen after the competition. That advice appears to have landed.</p>
<p>Back from Houston, the six members split the $15,000 prize evenly, $2,500 apiece, but the project is far from over. Star Maker intends to turn OSEHS into a startup venture, and interestingly, the team&#8217;s first market may not be the Moon at all. Kiwanian suggests the technology could help data center developers power new sites by reducing their burden on the electrical grid, addressing the enormous and rapidly growing energy appetite of generative artificial intelligence. The team is applying to the National Science Foundation&#8217;s I-Corps program for customer discovery training and has set its sights on NASA TechLeap, a prize program that could provide up to $500,000 to build and test actual hardware. Mejia says the ORBIT Challenge made the idea real for the team, and the next step is raising money to create a prototype and launch the startup.</p>
<p>Behind the technical ambition lies a broader motivation that the team returns to repeatedly. For Mejia, space exploration has always been about looking at the big picture, not continents and not skin color, but bringing humanity together. She argues that if humanity wants to avoid exhausting Earth&#8217;s resources, collaboration as one species is essential, and that conviction is what continues to inspire the team&#8217;s work together. Whether OSEHS satellites eventually beam power across cislunar space or first help terrestrial data centers lighten their load on the grid, the Star Maker team has demonstrated something that competitions like the ORBIT Challenge were designed to find: a bold idea, validated by simulation and prototype, carried forward by students determined to see it through from concept to hardware.</p>
<p><strong>Subject of Research:</strong> A student-designed orbital solar energy harvesting satellite swarm for supplying continuous microwave-beamed power to a lunar base</p>
<p><strong>Article Title:</strong> NJIT students’ plan to power the moon with swarm robots wins NASA prize</p>
<p><strong>Article References:</strong> NJIT students’ plan to power the moon with swarm robots wins NASA prize. (n.d.). <a href="https://www.eurekalert.org/news-releases/1145036" rel="noopener noreferrer">Original publication</a></p>
<p><strong>Image Credits:</strong> AI Generated</p>
<p><strong>DOI:</strong> Not provided</p>
<p><strong>Keywords:</strong> NASA ORBIT Challenge, lunar South Pole, space solar power, swarm robotics, microwave power beaming, NJIT, satellite constellation, orbital mechanics, lunar base power, OSEHS, NASA TechLeap, student aerospace competition</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">209729</post-id>	</item>
		<item>
		<title>SNU and Harvard Collaborate on Next-Generation Swarm Robots Powered by Simple Linked Particle Technology</title>
		<link>https://scienmag.com/snu-and-harvard-collaborate-on-next-generation-swarm-robots-powered-by-simple-linked-particle-technology/</link>
		
		<dc:creator><![CDATA[Denise Maddox]]></dc:creator>
		<pubDate>Fri, 09 May 2025 18:37:18 +0000</pubDate>
				<category><![CDATA[Technology and Engineering]]></category>
		<category><![CDATA[collective behavior in nature]]></category>
		<category><![CDATA[decentralized control in robotics]]></category>
		<category><![CDATA[geometric configuration in robotics]]></category>
		<category><![CDATA[Harvard University collaboration]]></category>
		<category><![CDATA[innovative robot design]]></category>
		<category><![CDATA[link-bot technology]]></category>
		<category><![CDATA[nature-inspired robotics]]></category>
		<category><![CDATA[robotics and automation advancements]]></category>
		<category><![CDATA[self-propelled robots]]></category>
		<category><![CDATA[Seoul National University research]]></category>
		<category><![CDATA[simple particle technology]]></category>
		<category><![CDATA[swarm robotics]]></category>
		<guid isPermaLink="false">https://scienmag.com/snu-and-harvard-collaborate-on-next-generation-swarm-robots-powered-by-simple-linked-particle-technology/</guid>

					<description><![CDATA[Seoul National University College of Engineering has recently made a groundbreaking advancement in robotics through a collaborative effort with Harvard University. This innovative research led by a team comprising esteemed figures such as Professor Ho-Young Kim and Dr. Kyungmin Son from SNU, alongside Professor L. Mahadevan and Dr. Kimberly Bowal from Harvard, has birthed a [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Seoul National University College of Engineering has recently made a groundbreaking advancement in robotics through a collaborative effort with Harvard University. This innovative research led by a team comprising esteemed figures such as Professor Ho-Young Kim and Dr. Kyungmin Son from SNU, alongside Professor L. Mahadevan and Dr. Kimberly Bowal from Harvard, has birthed a remarkable swarm robot system that takes inspiration directly from nature. This system is poised to revolutionize the fields of robotics and automation by enabling movement, exploration, transport, and cooperation without relying on precise sensors or centralized control.</p>
<p>The foundation of this research stems from an observation of collective behavior in nature, such as that seen among ant colonies or various cellular groups, which manage complex tasks with simple components. The team&#8217;s research resulted in the development of a novel robot design called the &quot;link-bot.&quot; These link-bots are made up of simple, self-propelled particles connected in a chain-like structure that can adapt its movements and actions based merely on geometric configurations without the need for sophisticated programming or artificial intelligence.</p>
<p>In many traditional swarm robotics systems, sophisticated technology components are essential. These include advanced sensors, high-powered wireless communication systems, and detailed control algorithms that dictate their functions. While such components provide capability and functionality, they also bring with them numerous restrictions, encompassing high costs, limitations on size and material choice, and vulnerability to difficulties posed by various environmental conditions. These constraints often hinder the exploratory and operational potential of robots in critical scenarios.</p>
<p>Conversely, the link-bots stand as a testament to a simpler, more efficient approach to robotic functionality. The research delves into how these chain-like robotic structures can harness the principles of &quot;emergent collective behavior.&quot; This means that the complex dynamics of the link-bots arise not from centralized control but from the interactions of their individual components. This design principle enables the robots to move collectively, exhibiting coordinated behaviors akin to those seen in biological systems.</p>
<p>Each link-bot is a collaborative network of small particles that exhibit self-propulsion through mechanical constraints. This unique arrangement allows for an adaptable system where adjustments in the geometry of the links result in corresponding alterations in the robot&#8217;s shape and behavior. By fine-tuning these link configurations, the team discovered that they could enable the robots to perform a diverse range of movements and tasks. For instance, the link-bots can efficiently transition from fast-forward motions to sudden stops or rapid directional changes, responding fluidly to environmental stimuli.</p>
<p>An exciting aspect of the link-bots&#8217; capabilities lies in their ability to navigate constrained environments. Through a mere adjustment of their link structures, they can squeeze into tight gaps, effectively block openings, and collaborate to transport objects. These functionalities showcase the potential for link-bots to accomplish tasks that exceed the human capacity for manual handling, particularly in situations where precision and teamwork are paramount.</p>
<p>To enhance their understanding of these phenomena, the research team integrated computational modeling to simulate how variations in design and particle arrangement influenced the link-bots&#8217; efficacy. This modeling facilitated a systematic exploration of their mechanical logic, ultimately revealing the intricate intricacies behind their emergent behaviors. The derived insights are invaluable for predicting how the link-bots will behave under different configurations and environmental conditions, empowering researchers to harness these movements more effectively.</p>
<p>Through rigorous experimentation, the team showcased the link-bots&#8217; ability to execute a sequence of tasks that require cooperation, transport, and search operations. This capability is groundbreaking, as these robots can address complex missions without requiring expensive sensors or centralized computing units. Furthermore, this development opens new doors in the realm of low-cost, energy-efficient robotics. Potential applications for link-bots include disaster response efforts, working efficiently in rough terrains, and monitoring environmental conditions—demonstrating their versatility and wide-ranging applicability.</p>
<p>The profound implications of this research extend beyond academic arenas into real-world applications. The potential for link-bots to serve in logistics, rescue missions, and monitoring environmental habitats suggests exciting possibilities for integrating biological perceptions into robotic designs. This blend of simplicity and efficiency goes against the current trajectory in robotics, which leans heavily towards complexity and reliance on high-end technology.</p>
<p>The significance of this research has caught the attention of the scientific community, culminating in a publication in the prestigious journal <em>Science Advances</em>. The research highlights a promising trajectory for the future of swarm robotics, showcasing how insights drawn from nature can inform innovative developments in engineering and technology. This paradigm shift not only demonstrates the efficacy of simpler designs but also underscores the importance of interdisciplinary collaboration between leading academic institutions.</p>
<p>In closing, the progress represented by these link-bots signals a new dawn in robotic applications, where complexity is not synonymous with capability. As the research continues to evolve, the interface between robotics and nature will likely yield unprecedented insights, influencing future designs across various fields of study and application.</p>
<p><strong>Subject of Research</strong>: Emergent functional dynamics of link-bots<br />
<strong>Article Title</strong>: Emergent functional dynamics of link-bots<br />
<strong>News Publication Date</strong>: 9-May-2025<br />
<strong>Web References</strong>: <a href="http://dx.doi.org/10.1126/sciadv.adu8326">http://dx.doi.org/10.1126/sciadv.adu8326</a><br />
<strong>References</strong>: Science Advances<br />
<strong>Image Credits</strong>: © Seoul National University College of Engineering  </p>
<p><strong>Keywords</strong>: swarm robotics, link-bots, emergent behaviors, self-propelled particles, collaborative robots, biomimicry, mechanical constraints, robotics innovation, disaster response, environmental monitoring, nature-inspired technology.</p>
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