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	<title>robotic touch &#8211; Science</title>
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	<title>robotic touch &#8211; Science</title>
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		<title>Lab-Grown Brain Tissue Learns to Read Braille in Bio-Hybrid Computing Breakthrough</title>
		<link>https://scienmag.com/lab-grown-brain-tissue-learns-to-read-braille-in-bio-hybrid-computing-breakthrough/</link>
		
		<dc:creator><![CDATA[Cassandra Pierce]]></dc:creator>
		<pubDate>Sat, 17 Oct 2026 07:42:19 +0000</pubDate>
				<category><![CDATA[Science News]]></category>
		<category><![CDATA[Technology and Engineering]]></category>
		<category><![CDATA[advancements in neurotechnology using brain organoids]]></category>
		<category><![CDATA[bio-hybrid computing]]></category>
		<category><![CDATA[bio-hybrid neural networks]]></category>
		<category><![CDATA[bio-hybrid systems integrating living tissue with electrodes]]></category>
		<category><![CDATA[bio-inspired computing using lab-grown neural tissue]]></category>
		<category><![CDATA[biocomputing]]></category>
		<category><![CDATA[Braille classification]]></category>
		<category><![CDATA[brain organoid tactile learning]]></category>
		<category><![CDATA[brain organoids]]></category>
		<category><![CDATA[electrical stimulation]]></category>
		<category><![CDATA[electrical stimulation of brain organoids for sensory training]]></category>
		<category><![CDATA[energy-efficient neuromorphic computing with brain organoids]]></category>
		<category><![CDATA[event-based encoding]]></category>
		<category><![CDATA[lab-grown brain tissue Braille recognition]]></category>
		<category><![CDATA[microelectrode array]]></category>
		<category><![CDATA[miniature human brain models for machine learning]]></category>
		<category><![CDATA[neural network classification of Braille alphabet]]></category>
		<category><![CDATA[neural organoids]]></category>
		<category><![CDATA[neuromorphic sensors]]></category>
		<category><![CDATA[organoid intelligence]]></category>
		<category><![CDATA[organoid intelligence for low-power AI applications]]></category>
		<category><![CDATA[organoid-based tactile processing]]></category>
		<category><![CDATA[robotic touch]]></category>
		<category><![CDATA[tactile sensing]]></category>
		<guid isPermaLink="false">https://scienmag.com/?p=295358</guid>

					<description><![CDATA[Researchers at the University of Bristol have demonstrated that human brain organoids can classify all 26 Braille letters with 83 percent accuracy when three organoids work in parallel, using a novel encoding strategy that converts tactile sensor data into electrical stimulation patterns.]]></description>
										<content:encoded><![CDATA[<p>In an experiment that blurs the line between living tissue and machine, researchers at the University of Bristol have shown that human brain organoids — miniature clusters of lab-grown neurons — can be taught to recognize Braille letters using nothing more than electrical pulses delivered through a set of tiny electrodes. The study, published in Frontiers in Artificial Intelligence, demonstrates that these biological neural networks can process tactile information from a robotic fingertip with enough fidelity to classify all 26 letters of the Braille alphabet, achieving 83 percent accuracy when three organoids work together as a team.</p>
<p>The research addresses one of the most pressing challenges in modern computing: energy consumption. While silicon-based neuromorphic chips like IBM&#8217;s TrueNorth and Intel&#8217;s Loihi operate in the milliwatt range by fusing memory and computation, scaling these systems toward cortex-level complexity pushes projected power demands into the kilowatt-to-megawatt bracket. The human brain, by contrast, performs comparable computation on roughly 20 watts. Brain organoids, with their three-dimensional architecture and genuine synapses that reorganize and learn, consume orders of magnitude less energy than any silicon alternative — making them an attractive substrate for what researchers call organoid intelligence, or OI.</p>
<p>But tapping that potential requires solving a fundamental communication problem. External sensors speak in digital signals; living neural networks speak in spikes of electrical activity. The Bristol team, led by Tianyi Liu, Hemma Philamore, and Benjamin Ward-Cherrier, developed a transferable encoding strategy that bridges this gap by converting event-based tactile sensor data into electrical stimulation patterns that organoids can interpret. The approach preserves three classes of task-relevant information — spatial location, temporal structure, and contact intensity — while compressing high-dimensional sensor streams into a compact set of stimulation parameters compatible with low-density microelectrode arrays.</p>
<p>The experimental platform relied on FinalSpark&#8217;s Neuroplatform, a cloud-accessible electrophysiology system that hosts human forebrain organoids cultured to approximately 500 micrometers in diameter. Each organoid contains mature neurons, astrocytes, and oligodendrocytes displaying robust network activity, and can remain electrophysiologically active for up to roughly 100 days under favorable conditions. Four custom air-liquid interface microelectrode arrays each accommodate four organoids, with eight electrodes per organoid spaced 200 micrometers apart. Voltage signals are sampled at 30 kilohertz with 16-bit resolution, and all hardware functions are accessible through a Python API.</p>
<p>Before attempting the Braille task, the team systematically characterized how organoids respond to different stimulation parameters. They discovered that spike count increases almost linearly as the number of pulses rises, and that phase amplitudes below 4 microamperes rarely evoke spikes while higher amplitudes produce steadily larger responses. Phase duration and trigger delay, while not showing clear correlations with spike number, produce distinct temporal patterns that can encode timing information. When a single pulse is delivered, most responses return to pre-stimulation levels within 60 milliseconds, though increasing the pulse count extends the evoked activity to approximately 100 milliseconds. These findings motivated the use of an approximately 500-millisecond decoding window for the Braille experiment.</p>
<p>For the tactile sensing side, the researchers mounted an Evetac optical tactile sensor — which resolves vibrations up to 498 hertz and captures shear forces and incipient slip — on the end effector of a four-axis Dobot MG400 robotic arm. The sensor contains a soft silicone gel embossed with black markers, an internal LED ring, and a DVXplorer Mini event camera that generates asynchronous pixel events in Address-Event Representation format. A 3D-printed Braille board held all 26 English letters, and the robotic arm slid the sensor across each character at five different depths, from 0 to 0.4 millimeters, yielding 1,300 recordings in total.</p>
<p>The encoding pipeline partitions the sensor output into eight spatial regions corresponding to the organoid&#8217;s eight electrodes. Four features are extracted from each region: event count (representing overall tactile intensity), event duration (representing contact duration), time of peak activity (indicating when the character reaches that region), and event deviation (representing temporal variation in intensity). These features are linearly mapped to four stimulation parameters — number of pulses, phase duration, trigger delay, and phase amplitude — creating a biologically constrained interface that translates digital touch into neural language.</p>
<p>When the team applied a support vector machine classifier to the organoid&#8217;s spike responses, a single organoid achieved approximately 61 percent accuracy across the 26 Braille classes. Remarkably, the organoid&#8217;s response patterns remained relatively consistent across different pressing depths, suggesting intrinsic robustness to variations in stimulus strength. When three organoids were run in parallel and their outputs concatenated into a 24-dimensional feature vector, accuracy jumped to 83 percent. The researchers hypothesize this improvement arises from partially complementary response transformations across the three organoids — differences in network connectivity, developmental state, and ongoing dynamics cause the same stimulus to evoke similar but non-identical patterns, providing the classifier with both shared and organoid-specific discriminative features.</p>
<p>The multi-organoid configuration also demonstrated enhanced robustness against artificially introduced noise. When the team applied four disturbance models — additive Gaussian noise, additive uniform noise, data loss, and outlier corruption — the single-organoid system&#8217;s accuracy dropped by 2.1 to 26.5 percent relative to its clean baseline, while the three-organoid system dropped by only 0.8 to 18.1 percent. A direct comparison with decoding from the stimulation pattern alone showed that while clean performances were closely matched at 82 and 83 percent respectively, the three-organoid system consistently retained higher accuracy under all corruption settings, indicating that the organoid stage is not a redundant intermediate step but actively contributes to noise tolerance.</p>
<p>The researchers emphasize that this open-loop experiment should be interpreted as an encoding and decoding study rather than a direct test of organoid learning or long-term plasticity. Future work will explore closed-loop platforms where organoid-generated spikes influence subsequent inputs, potentially revealing whether feedback mechanisms enhance learning and induce adaptive changes in network dynamics. The team also plans to test the encoding framework across a wider task set including static indentation, texture tracking, and edge orientation detection, and to systematically evaluate configurations with varying numbers of organoids. The ultimate goal is ambitious: routing organoid output into peripheral or cortical tissue to create bidirectional bio-hybrid loops that could serve as testbeds for neuro-prosthetic concepts before in-vivo implementation — a vision where living neural tissue and silicon sensors collaborate as equal partners in computation.</p>
<p><strong>Subject of Research:</strong> Encoding tactile stimuli for Braille recognition using human forebrain organoids on low-density microelectrode arrays</p>
<p><strong>Article Title:</strong> Encoding tactile stimuli for Braille recognition with organoids</p>
<p><strong>Article References:</strong> Liu, T., Philamore, H., &amp; Ward-Cherrier, B. (2026). Encoding tactile stimuli for Braille recognition with organoids. <em>Frontiers in Artificial Intelligence, 9</em>, Article 1800219. <a href="https://doi.org/10.3389/frai.2026.1800219" rel="noopener noreferrer">https://doi.org/10.3389/frai.2026.1800219</a></p>
<p><strong>Image Credits:</strong> AI Generated</p>
<p><strong>DOI:</strong> <a href="https://doi.org/10.3389/frai.2026.1800219" rel="noopener noreferrer">10.3389/frai.2026.1800219</a></p>
<p><strong>Keywords:</strong> brain organoids, organoid intelligence, bio-hybrid computing, Braille classification, tactile sensing, microelectrode array, neuromorphic sensors, electrical stimulation, event-based encoding, neural organoids, biocomputing, robotic touch</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">295358</post-id>	</item>
		<item>
		<title>New Tactile Sensor Brings Vision and Computing Together on a Single Chip</title>
		<link>https://scienmag.com/new-tactile-sensor-brings-vision-and-computing-together-on-a-single-chip/</link>
		
		<dc:creator><![CDATA[Denise Maddox]]></dc:creator>
		<pubDate>Sun, 13 Sep 2026 01:22:43 +0000</pubDate>
				<category><![CDATA[Technology and Engineering]]></category>
		<category><![CDATA[advancements in robotic tactile feedback]]></category>
		<category><![CDATA[contact force estimation in robots]]></category>
		<category><![CDATA[deformable elastomer tactile sensors]]></category>
		<category><![CDATA[dexterous manipulation]]></category>
		<category><![CDATA[in-sensor computing]]></category>
		<category><![CDATA[in-sensor computing for robotics]]></category>
		<category><![CDATA[integrated vision and touch sensors]]></category>
		<category><![CDATA[neuromorphic sensing]]></category>
		<category><![CDATA[real-time tactile data processing]]></category>
		<category><![CDATA[robotic fingertip touch perception]]></category>
		<category><![CDATA[robotic perception and sensing integration]]></category>
		<category><![CDATA[robotic prosthetics]]></category>
		<category><![CDATA[robotic tactile sensors]]></category>
		<category><![CDATA[robotic touch]]></category>
		<category><![CDATA[robotics]]></category>
		<category><![CDATA[slip detection]]></category>
		<category><![CDATA[soft elastomer sensor technology]]></category>
		<category><![CDATA[tactile]]></category>
		<category><![CDATA[tactile perception]]></category>
		<category><![CDATA[tactile sensing]]></category>
		<category><![CDATA[texture recognition in tactile sensing]]></category>
		<category><![CDATA[vision-based]]></category>
		<category><![CDATA[vision-based sensors]]></category>
		<category><![CDATA[vision-based tactile sensing]]></category>
		<guid isPermaLink="false">https://scienmag.com/?p=200448</guid>

					<description><![CDATA[A new vision-based tactile sensor with built-in in-sensor computing promises faster, more efficient robotic touch by interpreting contact data directly at the sensing site.]]></description>
										<content:encoded><![CDATA[<p>Robots have long been able to see the world with remarkable clarity, yet they remain surprisingly clumsy when it comes to touching it. A newly reported advance in <em>Communications Engineering</em> aims to close that gap by combining a vision-based tactile sensor with an in-sensor computing paradigm, allowing a robotic fingertip not only to record contact but to interpret it at the very place where the raw data are captured. The work, published under the title describing seamless tactile sensing and perception, addresses one of the most persistent bottlenecks in robot touch: the enormous gulf between how much data a camera-based sensor produces and how little of it a robot can actually use in real time.</p>
<p>Vision-based tactile sensors have become one of the most popular architectures in robotic touch research over the past several years. The basic recipe is elegant. A small camera sits inside a rigid housing, pointing at a soft, translucent elastomer pad. When an object presses against the pad, the elastomer deforms, and internal illumination reveals the deformation as shifting patterns of light and shadow. Sophisticated computer-vision algorithms then reconstruct the contact geometry, estimate forces, and even identify textures from the image sequences. Sensors built this way can deliver spatial resolutions that far exceed those of conventional arrays of pressure-sensitive elements, producing dense contact images that resemble miniature photographs of whatever the robot is touching.</p>
<p>The problem is that those miniature photographs come at a cost. A typical vision-based tactile sensor streams images continuously, and every one of those frames must travel from the sensor, across a data bus, and into a separate processor before any meaning can be extracted from it. For a single fingertip the data rates are manageable; for a robotic hand with multiple fingers, each equipped with one or more sensors and running at frame rates high enough to catch fast slipping events, the pipeline quickly becomes saturated. Latency creeps in, power consumption climbs, and the perception loop slows to the point where a robot may react to a slip only after the object has already fallen. This separation between where data are sensed and where data are processed has been called the memory and bandwidth bottleneck, and it is a familiar villain across the broader field of machine perception.</p>
<p>The research reported in <em>Communications Engineering</em> tackles that bottleneck head-on by moving the computation into the sensor itself, an approach known as in-sensor computing. Instead of shuttling raw images to an external computer, the sensing device performs meaningful processing at or near the imaging plane, so that what leaves the sensor is not a flood of pixels but a compact stream of perceptual information. In the most advanced implementations of this idea, the image sensor&#8217;s own hardware performs operations such as convolution, feature extraction, or event generation during or immediately after image acquisition. The result is a dramatic reduction in the volume of data that must be transmitted, along with lower latency and lower energy consumption per perception event.</p>
<p>Applying this paradigm to touch is a natural but technically demanding step. Unlike a camera observing a static scene, a tactile sensor operates in a regime of constant, dynamic deformation. The elastomer surface is always moving under load, and the most decision-relevant information, such as the onset of slip, a sudden change in contact area, or the fine vibration signature of a textured surface, is embedded in rapid temporal changes rather than in any single frame. A sensing-and-computing architecture intended for touch therefore has to preserve fast temporal dynamics while still compressing the data enormously. The new work describes an integrated design in which the sensing elements and the computing elements are conceived together from the start, rather than bolted together after the fact, which the authors argue is the key to achieving truly seamless tactile sensing and perception.</p>
<p>According to the published description, the system integrates the image-capture function with on-chip processing so that tactile features are extracted as the data are generated. Early-stage in-sensor designs in this field have relied on a variety of mechanisms: pixel-level analog computation, in-memory computing arrays that multiply and accumulate signals where the data are stored, and neuromorphic approaches in which individual pixels fire asynchronously only when they detect change, mimicking the behavior of biological mechanoreceptors in human skin. Each strategy trades off some combination of accuracy, speed, power, and fabrication complexity. The value of the paradigm demonstrated here lies in treating those trade-offs as a co-design problem: the sensor&#8217;s optical geometry, its readout electronics, and its processing primitives are optimized jointly so that the perceptual tasks a robot actually needs, such as contact localization, force estimation, texture recognition, and slip detection, can be executed within the sensor&#8217;s own footprint.</p>
<p>The implications for robotics are substantial. Dexterous manipulation, the ability to grasp, turn, insert, and assemble objects with humanlike facility, is widely regarded as the next frontier for industrial and service robots, and researchers in the field consistently identify touch as the missing sense. A human hand contains tens of thousands of tactile nerve endings, and the somatosensory system performs an extraordinary amount of preprocessing in the peripheral nerves and spinal cord before signals ever reach the brain. In-sensor computing for robots echoes that biological architecture: low-level feature extraction happens locally, and only compact, meaningful signals ascend to the robot&#8217;s central controller. This hierarchical organization is precisely what allows biological hands to react to a slipping cup within tens of milliseconds, far faster than any conventional camera-processor pipeline could manage.</p>
<p>The practical consequences extend beyond manipulation speed. Because in-sensor processing reduces the data bandwidth per fingertip by orders of magnitude, the approach makes it feasible to instrument an entire robotic hand, or even two hands working together, with dense tactile coverage without overwhelming the robot&#8217;s compute budget. Lower data volumes also translate into lower power draw, a critical consideration for mobile robots, humanoid platforms, and prosthetic devices that must operate for hours on limited batteries. For prosthetics in particular, a tactile sensor that outputs interpretable perceptual signals rather than raw video could simplify the interface between the device and the user&#8217;s nervous system, bringing sensory feedback in artificial limbs closer to clinical reality.</p>
<p>Challenges remain before such sensors become routine hardware. Fabricating computation directly into or alongside an imaging array adds manufacturing complexity and cost, and any processing fixed in hardware must be versatile enough to serve many different tasks, from gripping a fragile egg to identifying a bolt by its knurled surface. Calibration and long-term stability are perennial concerns for soft elastomer components, which can fatigue or creep over millions of contact cycles. The field will also need standardized benchmarks so that in-sensor architectures can be compared fairly against conventional sensing-plus-processing pipelines on accuracy, latency, and energy. The authors position their work as a demonstration of the paradigm rather than the final word on its engineering, and the trajectory of the broader literature suggests rapid iteration: vision-based tactile sensing has matured from laboratory curiosities to commercially available fingertips in under a decade, and the addition of native computation is likely to accelerate that curve rather than interrupt it.</p>
<p>If that trajectory holds, the significance of the work may ultimately lie less in any single sensor design than in the architectural principle it validates: that the future of robotic touch belongs not to better cameras paired with faster computers, but to sensing devices that think. As robots move out of cages and factories and into homes, hospitals, and fields, they will need to handle the world with the same effortless, instantaneous responsiveness that human skin provides. Seamless tactile sensing and perception, computed where contact happens, is a major step toward hands that do not merely record touch but understand it.</p>
<p><strong>Subject of Research:</strong> Vision-based tactile sensing with in-sensor computing for robotic touch perception</p>
<p><strong>Article Title:</strong> A vision-based tactile sensor with in-sensor computing paradigm for seamless tactile sensing and perception</p>
<p><strong>Article References:</strong> Fan, W., Zheng, J., Liu, Y., &amp; Zhang, D. (2026). A vision-based tactile sensor with in-sensor computing paradigm for seamless tactile sensing and perception. <em>Communications Engineering</em>. <a href="https://doi.org/10.1038/s44172-026-00770-w" rel="noopener noreferrer">https://doi.org/10.1038/s44172-026-00770-w</a></p>
<p><strong>Image Credits:</strong> AI Generated</p>
<p><strong>DOI:</strong> <a href="https://doi.org/10.1038/s44172-026-00770-w" rel="noopener noreferrer">10.1038/s44172-026-00770-w</a></p>
<p><strong>Keywords:</strong> tactile sensing, in-sensor computing, robotics, robotic touch, vision-based sensors, tactile perception, dexterous manipulation, slip detection, neuromorphic sensing, robotic prosthetics, vision-based, tactile</p>
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